
We will keep the light on for you…

3D Matte/Concept

Matte Painting


A personal pitch piece for an upcoming series.

A personal pitch piece for a show I finished writing over the holidays.

A personal pitch piece for a show I finished writing over the holidays.

Wanted to explore narrative cinematic imagery and push on my matte painting process. Trying to find a balance between 3D and 2D and how to improve speed. Took 3 days.

3D scene inspired by BR2049

Composition and light study. Mostly 3D with some post. Learned a lot of new tricks to fine tune my process and be able to produce a more seamless workflow; allowing me to spend more time on ideas. Want to focus my energies on narrative driven approaches moving forward.

3D Matte Environment AOV’s Comped in PS/ Rendered in Redshift

2D Matte concept.

Full 3D Matte Environment / Rendered in Redshift

Almost full 3D rendering with some post with AOV passes for comping

Cinematic Keyframe Exploration of light

3D Scene for an IP I am currently developing
IP Development

Key art for a Vancouver game company
City destruction cinematic matte
3D Environment practice

Speed Tree to Redshift

Terragen tests

Full 3D environment for concept

Terragen tests

Branding Key Art for my favorite San Diego Acoustic music band, The Journey Birds. www.thejourneybirds.com

Early Branding Art for the band.

Key Art for an upcoming mobile game
Designed characters in Zbrush and rendered in Keyshot

Key Art for an upcoming mobile game
Modeled in Zbrush rendered in Keyshot

Character for sci-fi series. Modeled in ZBrush rendered in Keyshot.

Character for sci-fi series. Modeled in ZBrush rendered in Keyshot.


























